| NeSC > Emulators > Daedalus > Requirements |
| Daedalus Requirements |
| CPU | video | sound | input |
Introduction
This is only an approximate guide - I can't be exact because every PC is different! I am always going to give you the requirements to run games at real speed - it will work on slower PCs but you won't enjoy the experience ;)
CPU (central processor)
Daedalus has average (by N64 emulation standards) CPU floating point performance
requirements. Realistically you will need at least a Pentium3 at 450Mhz to get
full speed in a simple game such as Mario64. I recommend 600Mhz or above. That
will give you good speed in most games.
Video cards
Daedalus requires Direct3D hardware acceleration. The ideal card is an
nVidia TNT2 or GeForce - this is what the developer has. Daedalus now works,
but has issues on, Voodoo series cards - image quality is lower. Other Direct3D
capable cards such as Matrox G400 and ATI Radeon offer good performance but
with more glitches than on nVidia.
Sound cards
Daedalus is not fussy - any properly installed resaonably recent windows
sound card should work fine - it doesn't matter what you have.
Input (Keyboard & Gamepads)
Daedalus supports keyboard and joystick input via DirectInput. Thus you
must have a gamepad properly installed in windows (Control Panel > Game Controllers)
with the buttons mapped as directx buttons, in order to be able to set them.
Daedalus also supports all axes available on your stick/pad. (x,y,z, etc.) Daedalus
does not currently have the ability to set extra controls on a gamepad, such
as Hat, POV etc. but the author is considering adding this capability in a future
release.