NeSC > Emulators > Daedalus > Requirements
Daedalus Requirements

 

Introduction

This is only an approximate guide - I can't be exact because every PC is different! I am always going to give you the requirements to run games at real speed - it will work on slower PCs but you won't enjoy the experience ;)

 

CPU (central processor)
Daedalus has average (by N64 emulation standards) CPU floating point performance requirements. Realistically you will need at least a Pentium3 at 450Mhz to get full speed in a simple game such as Mario64. I recommend 600Mhz or above. That will give you good speed in most games.

 

Video cards
Daedalus requires Direct3D hardware acceleration. The ideal card is an nVidia TNT2 or GeForce - this is what the developer has. Daedalus now works, but has issues on, Voodoo series cards - image quality is lower. Other Direct3D capable cards such as Matrox G400 and ATI Radeon offer good performance but with more glitches than on nVidia.

 

Sound cards
Daedalus is not fussy - any properly installed resaonably recent windows sound card should work fine - it doesn't matter what you have.

 

Input (Keyboard & Gamepads)
Daedalus supports keyboard and joystick input via DirectInput. Thus you must have a gamepad properly installed in windows (Control Panel > Game Controllers) with the buttons mapped as directx buttons, in order to be able to set them. Daedalus also supports all axes available on your stick/pad. (x,y,z, etc.) Daedalus does not currently have the ability to set extra controls on a gamepad, such as Hat, POV etc. but the author is considering adding this capability in a future release.